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» About ported AI+
ShinVodk4 |
Posted: Jul 21 2008, 04:09 AM
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![]() Newbie ![]() Group: Members Posts: 2 Joined: 6-July 08 Member No.: 60 D-A.com Account: shinvodk4 |
just a suggestion
since official Dota map already has invoker in it, might be a good idea to remove invoker in the fun tavern. don't know if it help abit with loading, size etc oh and one more thing that i notice .. this AI actually from dota 6.48 right ?, since the AI ported, i notice that mostly melee heroes often walk back and forth when they low on health *they don't run away*. but that behavior not always happen, i just wondering if you guys ever facing that ? I know that BMP didn't change the AI, just currios about that behavior This post has been edited by ShinVodk4 on Jul 21 2008, 04:17 AM -------------------- 悪即斬
eViL mUsT bE sLaYeD |
TDN |
Posted: Jul 22 2008, 06:35 PM
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Advanced Member ![]() ![]() ![]() Group: Publisher Posts: 195 Joined: 1-November 07 Member No.: 1 D-A.com Account: Tenshinhan DN |
If you suggest things to BuffMePlz here you'd probably get a better answer: http://forums.dota-allstars.com/index.php?showtopic=229961
Suggestions for the AI behavior and bug reports in AI+ v1.52 by lazyfiend go here: http://forums.dota-allstars.com/index.php?showtopic=199331 |
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